Design Thinking - SCAMPER theory
S -substitute | C- combine | A- alter | M-modify | P-put to use | E- eliminate | R- reverse
SCAMPER was first introduced by Bob Eberle to address targeted questions that help solve problems or ignite creativity during brainstorming. Its an approach to Problem Solving. I have used it with a product (physical good- Floater footwear)
Object -Floater
Purpose to ease the locomotion and prevent injuries
S - substituted it with plastic bottle and wood box. Basic need is to help
C- comibined it with tulip and creeper inspired strong rubber structure to make it attractive and useful.
A- altered and added thickness in the middle to add more comfort
M-modified it with adding elastic
P- put to another use by making it insensce stick stand
E- eliminated the red tag as it hurts and of no use.
R- reversed it other way by bringing heel in the front.
Situation - Its raining and person is wearing floater
Purpose of protection against adversities of the environment.
S - substituted it with cloth and plastic bag. Basic need is to protect from rain.
A- altered and added plastic at back to protect from rain waters
M- modified and added hook at back that will help protecting our clothes. The water splashed will be under hook.
P- Put to another use by using as stamp to create designs.
E- eliminated the green area.As it was of no use.
Futuristic Floater
Purpose for Fashion as well as innovative non existing design.
Floater have wing and one can fly.
A- Altered and added curves to make it more feminine.